Artist with 5+ years of experience in the games industry.
I'm a Full-time Character Artist at Vertigo Games and part-time self-employed.
I have a responsible problem solving attitude with a trained eye for recognizing and adopting different style's of art. This adds to being a flexible team player as well as a capable individual.
My goal is to continue developing myself as an individual and inspire other artists.
Main skills in order of practice:
Character & Creature sculpting
Retopology for games
NURBs and Low/HighPoly modeling in Autodesk Maya.
Painting and creating Texture maps.
3D Concept Art
Basic Character Rigging & Animation
Environment modeling and set dressing
Projects worked on:
After the Fall (VR)
Character Artist for Visualization and 3D Printing
Development of 3D digital content for the Maritime Industry.
Projects worked on:
Arizona Sunshine (VR)
World of Diving (VR)
Adam's Venture Origins
3D Full-Dome film-production
Internship position as 3D modeler and animator.
Internship position | Serious Games | 3D Props Artist
Projects worked on: Ship Simulator Extremes (2010)